MAXON CINEMA 4D R13029 Build RC46968 Multilingual Includes Plug-ins
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MAXON CINEMA 4D R13029 Build RC46968 Multilingual Includes Plug-ins | 5 GB
MAXON announced the immediate availability of CINEMA 4D Release 13, the next generation of its industry- leading 3D motion graphics, visual effects, painting, and rendering software application. With all new character tools, integrated stereographic capabilities, stream-lined multi-artist collabation and physical rendering, CINEMA 4D Release 13 builds on the company's 25-year legacy of enabling digital content creats around the wld to produce highly engaging content quickly and easily f a variety of industries.
New and Enhanced Rendering Engine
-Physically-Accurate Rendering: Creating photealistic images is easier than ever with the new physical render engine. Based on real camera properties, this additional render engine accurately calculates 3D motion blur, depth of field and lens disttion based on the focal length, aperture and shutter speed of the camera.
- Efficient Subsurface Scattering: Now users can efficiently create translucent materials such as milk, skin and wax with a new subsurface scattering shader included with both the new Physical Render and CINEMA 4D's standard render engines.
- Shared Image Sampler: Saves tons of render time by combining sampling f multiple effects such as motion blur, depth of field, area shadows, ambient occlusion and blurry reflections. Sample options allow users to specify a fixed number of samples, apply an adaptive number of samples based on the geometry and shading complexity, progressively render each frame within a given number of passes amount of time.
- New Anti-Aliasing Filters: Users can now achieve higher quality anti-aliasing using the Mitchell and Gauss algithms.
Stereoscopic 3D Wkflow
- New Character Object: Includes an auto rigger, which simplifies the process of building a rig and applying it to a character. Technical directs are able to set up flexible rig templates that any user can easily apply to their characters.
- New CMotion System: Allows users to create their own apply preset parametric walk cycles based on cyclic motion. Make characters walk along a spline and over terrain, even manually place footsteps. Can be integrated with the character object applied to anything in a scene.
- New Muscle System: CINEMA 4D R13 now allows users to create custom-shaped muscles and anch them to multiple joints within a rig. Includes defmer f skin stretching and sliding.
- New Collision Defmer: Defms surfaces based on collisions enabling characters to intuitively interact with the environment around them.
Numerous Wkflow, Modeling and Animation Improvements
- Revamped Navigation System: New curs-based navigation automatically sets the point of interest f rotation and dolly movements based on where the user clicks to begin navigation. This also ensures the speed of camera navigation is smooth and consistent, regardless of the distance to the point of interest - making it easy to pivot around any ption of a model scene.
- Sticky Keys: Allows users to activate a tool only while its shtcut is pressed and immediately return to the previous tool.
- New Spline Data User Interface: Attributes utilizing spline data can now be edited much me precisely with additional spline types and the ability to view splines in a larger, separate window.
- Location Indicat: Provides artists with a new indicat that hints at the location of selected objects outside the current view.
- Surface Manipulation: Offers flexible options with a new Infinite Axis mode that lets users start manipulation from any point and easily snap surfaces to other objects in the scene. The rotation axis can now optionally display gimbal rotation, making it easy to visualize situations in which gimbal lock will occur, and can also transfm multiple objects in a selection individually rather than as a group.
- Animation Enhancements: Based on user feedback, a lot of tweaks were made to the animation system to improve efficiency, including clamping, better curve handling, markers, etc.
Operational Efficiency
- Superi XRef Object: Improves artist efficiency with fully embedded XRef (External Reference) commands in R13 so referenced objects can be textured, animated, and included in expressions simulations within the master file, greatly enhancing wk in a collabative environment.
- Improved C.O.F.F.E.E. and Python Scripting Language Integration: Equips customers with improved integration of the powerful C.O.F.F.E.E. and Python scripting managers, giving programmers and developers a customizable solution f a wide range of software development tasks that can be utilized in any pipeline. Python plugins and scripts now appear alongside those created in CINEMA 4D's C++ and C.O.F.F.E.E. APIs.
- File Fmat Suppt: Allows artists to access a range of popular file fmats f greater wkflow flexibility. Multi-Pass files can now be sted in multiple channels within a single OpenEXR file. The popular FBX and COLLADA file fmats have been updated facilitating easier asset exchange and interoperability.
After Effects Exchange: Gives customers using R13 unparalleled integration with After Effects with the introduction of stage object suppt, timeline marker expts and suppt f 29.97fps.

System Requirements

Recommended system requirements include Windows XP, Vista 7 running on Intel AMD CPU with SSE2-Suppt; Mac OS X 10.5.8 higher running on an Intel-based Mac and 1024 MB RAM, DVD ROM drive. Up to 256 threads now suppted. Standard DVD installation can take up to 2.5 GB of disk space.
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